#ifndef FIRE_H
#define FIRE_H

#include "Commands/CommandGroup.h"
#include "VisionTargeting.h"
#include "TrajectoryBallistics.h"
#include "Launch.h"
/**
 * This is a file to locate the target, aim at the target, and launch the ball 
 */
class Fire: public CommandGroup {
public:
	Fire();
};

#endif
